Problem I’m solving
This is another one of the script that you can do it manually, but in case you’re looking to do some automation, consider this a snippet that can quickly help you.
Solution
This script group all objects in the scene and rename the ‘group node’ to be the file name.
Installation
- This is a snippet, you can’t install it, but you can use it as code.
- In case you download the script and decided to throw it into the viewport, it’ll proceed right away.
Code (Maxscript)
global MC_grp MC_grp = for i in objects collect i MC_selgroup = group MC_grp MC_selgroup.name = ((getFilenameFile (maxFileName)) + "_" + (random 1000000 9999999)as string) select MC_selgroup